[nextlevel,-2 precision maneuvering]
[map,training1]
[fuel,100]
[start,26,65,0,50,0]  // Single Player Start Position
[shield, 100]
[gravity,4]

[req_minlandings,12]
[req_minlandingsmes,You Need more landings]

[powerup, 0, 504, 298] // Fuel
[powerup, 0, 716, 525] // Fuel
[powerup, 1, 527, 459] // Shield
[powerup, 1, 141, 52] // Shield
[demolish, 432, 136, 460, 179, 1, 20, 1,1,0,0,0] // Explode Grab Top
[demolish, 531, 310, 552, 324, 1, 20, 1,1,0,0,0] // Explode Grab Top
[demolish, 639, 205, 661, 262, 1, 20, 1,1,0,0,0] // Explode Grab Top
[demolish, 236, 433, 256, 477, 1, 20, 1,1,0,0,0] // Explode Grab Top
[demolish, 179, 606, 193, 641, 1, 20, 1,1,0,0,0] // Explode Grab Top
[demolish, 337, 445, 383, 479, 1, 20, 1,1,0,0,0] // Explode Grab Top
[demolish, 321, 153, 463, 213, 2, 20, 1,1,0,0,0] // Dust from Ceiling
[demolish, 182, 227, 284, 289, 2, 20, 1,1,0,0,0] // Dust from Ceiling
[demolish, 328, 5, 518, 89, 2, 20, 1,1,0,0,0] // Dust from Ceiling
[demolish, 536, 10, 708, 101, 2, 20, 1,1,0,0,0] // Dust from Ceiling
[demolish, 69, 20, 289, 46, 2, 20, 1,1,0,0,0] // Dust from Ceiling
[demolish, 110, 634, 174, 674, 2, 20, 1,1,0,0,0] // Dust from Ceiling
[demolish, 424, 355, 484, 412, 2, 20, 1,1,0,0,0] // Dust from Ceiling
[demolish, 686, 638, 716, 666, 2, 20, 1,1,0,0,0] // Dust from Ceiling
[environment, 553, 372, 563, 378,255, 7,0,0] // Falling Debris

[exit,0,0,50,61,0]
[end]